The Undercity
[[UnderCity.jpg]]
Troika Cheat Sheet
Troika Generators
Prison Processing
- U-shaped rocks with open space in the middle ->
- Holding Cells line one side
- Guard quarters line the other
- Man at a table -> has tankard and cups and bread and a sign
- Sign says "Need Coin?"
Holding Cells
- Large shell from the grub along the wall
- 3 Different cells, 2 are empty -> Prisoners yell out for food
Guard Quarters
- Wooden structure two stories tall
- Tables out front with guards lounging and gambling
Man at Table
-
Sign says, "Need Coin"
-
Table has Tankard and cups and bread
-
Man named "Hector" -> one-eyed dwarf, singed beard
- Explains there is money to be made with the Dungeon Master (Exeter Hallow)
- Cleaning up after games, and preparing for new ones
- Its not safe, but pays well.
- Undercity Dungeon.canvas
- Undercity Dungeon Notes
- Explains there is money to be made with the Dungeon Master (Exeter Hallow)
Adventures
- Corpse detail - Moving corpses from prison to the grub
- Delivery to Kitchen Bugs
- Hauling bricks
School
- Gated with stone and metal gate -> Sign above says, "Undercity School of Champions" -> Plaque on the wall saying school was built in the year 1098 (50 years prior), and letter of approval from the game master received in 2003.
- If they arrive around school start or exit
- Professor Abel will offer a guest lecture paid at 6 silver -> Abel is dressed in a suit, his head is a stitched chimpanzee head.
- If they arrive at another time
- Grounds keeper will ask if the party can secure a drug called Dig Quick.
- He'll pay 3 silver per dose
- DigQuick is a drug used by miners to stay productive longer than 10 hours.
- Kids use it to study and train
- Grounds keeper will ask if the party can secure a drug called Dig Quick.
Adventures
- Headmaster needs a Dolm that is haunting the school captured
- Investigate rumors of magically inclined kids kidnapping others for ritual practice
- Extra muscle is needed for the upcoming seafood boil. They lost too many people at the last one
City Center
- Large fountain built around a pillar -> Sprays a pearlescent ichor
- Drinking is TYL or gain tremorsense and blindness for 1 day
- Manicured gardens -> Very bright streetlights provide light
- Lots of folks gathered around talking in group -> Some are doing business deals
Adventures
- Pickpocket going after someone else
- Pickpocket going after party member
- Overhearing business deal that is lucrative
- The fountain stops due to a clog in the dungeon
- Need buy/find/steal more daybug essence for the grow lights
Market
Market of Found Things
- Bustling market with between 100-200 stalls stretching numerous blocks
- Vendors deal in any and all odds and ends mostly from things that are "Found" from the games
- Has some police presence but spread out enough for folks skilled in crime to succeed
Notable Vendors
- Bernie's Saddles and Livery - Now a tavern
- Mad Mertle's Mining Emporium - Tent for tools and gear, spans multiple tent sites
- Quack Craft - Blacksmith making all kinds of things. Operated by a burly man with the head of a duck
"Tick" Market
- "Tick" is short for Ticket holders or Ticketed people
- A much nicer market that is backed by the arena itself only available to ticket holders
- A suited ape bouncer guards the heavy draperies that allow you in
- Once inside it is crowded with well adorned stalls in twisting alleyways
- Exotic smells and spices fill the air
- Guard apes swim in the air above
- Only 20-50 stalls and vendors
- The arcade locks up at night
- Heavy police presence
- Magical, unique, and potent things are sold or made here
Notable Vendors
- Alchemical Victory
- Winning Weapons
- Luxury Imported
Black Market
- You'd have to follow a kid thief or criminal to find it unless you're told
- Exists in a pocket dimension inside a cardboard box.
- The ceilings are awkward height for adults where you aren't sure if you should hunch or crawl.
- Jazz music plays inside and it has a floral scent that is surprisingly pleasant
- Floral scent helps eliminate aggression
- Operates in cooperation amongst criminal gangs
- 5 Stalls representing the gangs
Gangs
- Ticketless
- Little Hand Gang
- Army of the GM
- Stanfield Organization
- Grublords
Adventures
- Pickpocketed by someone from the Little Hand Gang
- Party tries to get scammed when they're seen buying a ticket
- Vendor of Found things wants the party to go fetch an item from somewhere in the undercity or another area
- Squatters need to be removed from Bernie's Saddles and Livery
- Actually upper game contestents that are hiding out and refusing to continue
Gambling Hall
- Gambling hall is a large A-Frame style building floating about 100 feet up
- Spotlights light it from the ground below
- Bouncers at the bottom let you into a basket hauled up by Nermal, a person with 10 foot long arms
- Operated by Stanfield Organization
- Illegal but EVERYONE goes here
- Can gamble anything here at typical gambling games
- Operates on multiple levels based on wealth
-
- Lounge and exchange
-
- Low-rollers 1-100 silver
-
- Medium-rollers 101-1000 sliver and/or tickets
-
- High-roller or VIP 1001+
-
Adventures
- Someone bumps into party with chips that spill
- Brings party up to high-roller as apology
- Actually a con-man
- Couple gets into an argument about how much money they're losing, drags the party in. Party has to keep the one in a bad mood out of trouble
- An off duty prison guard recognizes the party
- Party is asked to collect debts
- Losers
- Government official by sending a message
- Family
Eastern Ridge:
- Fires burned through over a decade ago but still many buildings are charred
- Smells like charred wood and burnt bread
- Char slugs live in the burnt ruins covering things with their slime that eventually hardens to plastic like material
- Home to Left Hand Gang and Ticketless
Adventures
- Memorial service for the fires lead to uncovering the truth
- Left Hand Gang wants "Adults" to provide cover in the market
- Ticketless believe in overthrowing the arena. Want the party to heist a load of gems
- Goblin lair has emerged in the ruins
North Central "NoCa":
- Most affluent neighborhood with many city officials
- Many homes are fenced with carved grub carapice
- Personalized lighting bugs the size of basketballs to light yards and homes
- Truly affluent have "Petitioners" who are paid to act like they want something from the home
- Homes are built out of polished stones, bricks, gems
- Homes are often guarded
- Home to Stanfield Organization
Adventures
- "Ladies of the City" would like help distributing hot meals to the workers heading to Logistics and Automata
- A "Sleeping Sickness" is spreading because of a Separator
- Greg Silver never came home from work from the Logistics center
- He's got another family and doesn't want to go home
West Ridge:
- Most populated with buildings reaching into the 10-20 story range
- Buildings bend in gentle curves and look often like many buildings stacked onto one another
- Some are brightly colored, some much more faded
- Buildings bend in gentle curves and look often like many buildings stacked onto one another
- Home to Army of the GM
Adventures
- Porters run into party who can get some money for their trouble and are offered a job
- Neighborhood watch wants them to help track down a night thief
- A pet is floating, save it
- Venemous slugs are destroying gardens, get rid of them
- Army of the GM is having a party and games like target practice
- Lead to recruitment
- Main job is enforcement and thugs
- Believe in the divinity of the GameMaster and protect the Arena and its "True purpose"
Tremor Town:
- Least built up, half ruined due to constant threat of dungeon
- Often small grubs around the streets
- Small burrows etched into everything
- Yeasty smell everywhere
- Home to Grublords
Adventure
- Dungeon Master will hire for:
- Corpse cleanup
- Trap reset
- Macguffin stocking
Arena
- Built out of bricks, the structure stands several stories tall like a amphitheater
- Contains gladitorial arena but the inner rooms contain many smaller or other games and administration
- Operated by Arena Staff
- Tickets are available at 100 silver for 1
Games
- Gladitorial 1 person 1 ticket, prize
- City Run 1 person 1 ticket, prize
- Frequent sabotage by Grublords
Adventures
- Group offers to enter party with them, but wants to use them as human shields
- Contestants hire staff to sabotage other players on a city run
- Short staffed Arena needs party to escort kids and one disappears
Temple
- Main temple is to the Game Master who is an avatar of a god of chance
- Lit by floating dice that spin periodically
- Head priest is a floating disk with many faces that represent emotions that spin to the correct emotion
- Named Elbion
- Many smaller temples exist in the area
Minor Temples
- Feculent Grub
- God of Patronage
- Go-lat the Champion
Adventures
- Crypt duty with oddly specific rules
- Guarding the donations
- Hired to disrupt Parade, then parade goers want to hire for the same against another based on how effective they were
- Corrupt priest offers exclusive prayer before drugging and robbing the party
Tables
Rumors
Point Encounters
Roll before the party enters the area
- A religious parade
- Pickpockets
- Ruffians
- Hawks stealing small children and pets
- Slime has flooded the neighborhood
- Raid by arena enforcers
- Gang fight
- Gang war
- Building collapse
- Fire
- Lights out
- Escaped monster
- Bad spell causes strange effect
- Travelling merchant set up shop and is yelling at everyone to buy snake oil
- Prisoner march
- Parade for contestants
- Trade strike
- Something has moved in
- Something in the water has transposed language for another
- Rapid growth of fungus is blighting an area