dice: [[Reactions and Morale#^Mausritter-Core-ReactionTable]]
Reactions and Morale
Summary
| Type |
Usage Check |
| Weapon/Armor/Ammo |
After fight, roll d6, on 4-6 mark a usage |
| Torches/Lanterns |
Every 6 turns |
| Rations |
After a meal |
| Other |
GM Discretion |
Summary
- Hold spell and read.
- Pick power based on usage dots left. Roll that many d6
- Results based on # of Dice and SUM of results
Miscast
On 6, take 1d6 damage to WIL. Make WIL Save or Drained
Summary
dice: [[Random Encounters#^Mausritter-Core-RandomEncounter]]
Adventure Site/Dungeon
- Every 3 Turns - 1d6. 1 Encounter, 2 Omen of potential encounter
Wilderness
- Morning watch and Evening watch make check. Roll 1d12 for hour