Reactions and Morale

Morale

Make WIL Save or flee/surrender

Reaction

dice: 2d6 Reaction
2 Hostile. How have the mince angered them?
3-5 Unfriendly. How could they be appeased?
6-8 Unsure. What could win them over?
9-11 Talkative. What could they trade?
12 Helpful. How can they help?