Reactions and Morale
Morale
Make WIL Save or flee/surrender
- Obviously outmatched
- Takes critical damage for the first time
- Sees an ally flee or fall
Reaction
| dice: 2d6 | Reaction |
|---|---|
| 2 | Hostile. How have the mince angered them? |
| 3-5 | Unfriendly. How could they be appeased? |
| 6-8 | Unsure. What could win them over? |
| 9-11 | Talkative. What could they trade? |
| 12 | Helpful. How can they help? |