Obsidian for TTRPGs
You know how it goes, you see someone mention something then you spend the next day-and-a-half in a haze of tinkering with the idea or material.
This is about me learning to use Obsidian to run and plan TTRPGs.
First and foremost, here's the massive resource Obsidian for TTRPGs.
Major Learnings
Many small notes give you lots of ways to organize. This goes against my instinct of writing single comprehensive documents.
Internal link to everything. Turn on previews and suddenly you can have a single sentence that has creatures, information and rules all in one easy place and everywhere else for that matter.
Frontmatter or note properties keep important information available. Have one note that is a location, another that is a monster, and another that is a session note? Well each one can be in a different folder but more than that you can add note properties to store key information like the session date or monster xp or weapon damage for immediate access elsewhere.
Plugins make magic possible. I'll get into more into which specific ones in a moment. Plugins can do everything. Some important capabilities are to query data across notes and rolling dice. There is a lot more, but that gets you started.
Plugins
Must Haves
- Dataview
- Dice Roller
- Templater
Maybe
- Various Compliments
- Advanced Tables
- Meta Bind