Boar
| Boar | Ordinary | Giant |
|---|---|---|
| % In Lair: | None | None |
| Dungeon Enc: | Sounder (1d4) | Sounder (1d4) |
| Wilderness Enc: | Sounder (1d6) | Sounder (1d4+1) |
| Alignment: | Neutral | Neutral |
| Movement: | 150’ (50’) | 120’ (40’) |
| Armor Class: | 2 | 3 |
| Hit Dice: | 3 | 5 |
| Attacks: | 1 (tusk) | 1 (tusk) |
| Damage: | 2d4 | 3d4 |
| Save: | F2 | F5 |
| Morale: | +2 | +2 |
| Treasure Type: | None | None |
| XP: | 50 | 200 |
| Ordinary: These cantankerous omnivores are generally encountered in wooded locations, but exist in many different geographic locations and climates. They do not generally initiate combat, but may do so to defend young, or if threatened. |
Giant: These 15’ long giant cousins to ordinary boars are much more aggressive. They attack with little to no provocation, and crave the meat of humanoids. They are sometimes found with demon boars. There are rumors of a shaggy giant boar that is native to cold climates.
Initiative: dice: 1d6
Roll HP: dice: hit_dice
Morale: dice: [[Morale#^ACKS-Morale-Table]]