Fulton II
Fulton II
System: Fulton
Type: Eternal Night due to dense atmosphere
Atmosphere: Minimal, rebreather or trait of gasping
Obstacles
- Very rocky
Flora & Fauna
Flora
Fauna
Settlements
- Settlement
Government : Theocracy
Industry: Tourism - Settlement
Government : Theocracy
Industry: Equipment manufacture - Corporate
Type: Mining Operation
Security Measures: Patrol
Resources/Loot: Encrypted drive
Surprise: No Surprise - Corporate
Type: Science Lab
Security Measures: Drones
Resources/Loot: Schedules of upcoming activity
Surprise: No Surprise - Colony -
Government : Theocracy
Industry: Agriculture
Colony/Settlement - Elected/Theocracy/Commune - Resources & Industry - Needs - Tradition
Mining/Science/Observation - Corporate - Security - Resources - Needs - Surprise
POI
Lair - Theme - Fauna - Surprise/Treasure/Information
Geographic Interest - Water/Gravitational Anomaly/Weather/Formation/Cave - What gathers here/Resources
Hazzard - Something + Effect