Fulton II

Fulton II

System: Fulton

Type: Eternal Night due to dense atmosphere
Atmosphere: Minimal, rebreather or trait of gasping

Obstacles

  1. Very rocky

Flora & Fauna

Flora

Fauna

Settlements

  1. Settlement
    Government : Theocracy
    Industry: Tourism
  2. Settlement
    Government : Theocracy
    Industry: Equipment manufacture
  3. Corporate
    Type: Mining Operation
    Security Measures: Patrol
    Resources/Loot: Encrypted drive
    Surprise: No Surprise
  4. Corporate
    Type: Science Lab
    Security Measures: Drones
    Resources/Loot: Schedules of upcoming activity
    Surprise: No Surprise
  5. Colony -
    Government : Theocracy
    Industry: Agriculture

Colony/Settlement - Elected/Theocracy/Commune - Resources & Industry - Needs - Tradition
Mining/Science/Observation - Corporate - Security - Resources - Needs - Surprise

POI

Lair - Theme - Fauna - Surprise/Treasure/Information
Geographic Interest - Water/Gravitational Anomaly/Weather/Formation/Cave - What gathers here/Resources
Hazzard - Something + Effect