Gallant II

Gallant II

System: Gallant

Type: Temperate
Atmosphere: Hazardous - Suit or rebreather needed

Obstacles

  1. None
  2. None

Flora & Fauna

Flora

Fauna

Settlements

  1. Corporate
    Type: Observation Post
    Security Measures: Encryption
    Resources/Loot: Weapon crate
    Surprise: No Surprise
  2. Settlement
    Government : Commune
    Industry: Tourism
  3. Settlement
    Government : Commune
    Industry: Equipment manufacture
  4. Settlement
    Government : Democracy/Republic
    Industry: Agriculture
  5. Corporate
    Type: Science Lab
    Security Measures: Biometric Doors
    Resources/Loot: Encrypted drive
    Surprise: No Surprise
  6. Corporate
    Type: Science Lab
    Security Measures: Encryption
    Resources/Loot: Gasses canisters worth 400 credits
    Surprise: No Surprise

Colony/Settlement - Elected/Theocracy/Commune - Resources & Industry - Needs - Tradition
Mining/Science/Observation - Corporate - Security - Resources - Needs - Surprise

POI

Lair - Theme - Fauna - Surprise/Treasure/Information
Geographic Interest - Water/Gravitational Anomaly/Weather/Formation/Cave - What gathers here/Resources
Hazzard - Something + Effect