Gallant II
Gallant II
System: Gallant
Type: Temperate
Atmosphere: Hazardous - Suit or rebreather needed
Obstacles
- None
- None
Flora & Fauna
Flora
Fauna
Settlements
- Corporate
Type: Observation Post
Security Measures: Encryption
Resources/Loot: Weapon crate
Surprise: No Surprise - Settlement
Government : Commune
Industry: Tourism - Settlement
Government : Commune
Industry: Equipment manufacture - Settlement
Government : Democracy/Republic
Industry: Agriculture - Corporate
Type: Science Lab
Security Measures: Biometric Doors
Resources/Loot: Encrypted drive
Surprise: No Surprise - Corporate
Type: Science Lab
Security Measures: Encryption
Resources/Loot: Gasses canisters worth 400 credits
Surprise: No Surprise
Colony/Settlement - Elected/Theocracy/Commune - Resources & Industry - Needs - Tradition
Mining/Science/Observation - Corporate - Security - Resources - Needs - Surprise
POI
Lair - Theme - Fauna - Surprise/Treasure/Information
Geographic Interest - Water/Gravitational Anomaly/Weather/Formation/Cave - What gathers here/Resources
Hazzard - Something + Effect