Albion III
Albion III
System: Albion
Type: Voclanic
Atmosphere: Dissolving - Suit and rebreather required
Obstacles
- None
- None
- None
Flora & Fauna
Flora
Fauna
Settlements
- Settlement
Government : Democracy/Republic
Industry: Mercantile - Colony -
Government : Commune
Industry: Delicacy - Corporate
Type: Science Lab
Security Measures: Multi-factor Keys
Resources/Loot: Weapon crate
Surprise: No Surprise - Settlement
Government : Theocracy
Industry: Textiles
Colony/Settlement - Elected/Theocracy/Commune - Resources & Industry - Needs - Tradition
Mining/Science/Observation - Corporate - Security - Resources - Needs - Surprise
POI
Lair - Theme - Fauna - Surprise/Treasure/Information
Geographic Interest - Water/Gravitational Anomaly/Weather/Formation/Cave - What gathers here/Resources
Hazzard - Something + Effect